Battlefield 6 Battle Royale explained: the “Killing Ring” and everything else you need to know

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Battlefield 6 Battle Royale
Credit: Electronic Arts

Battlefield 6 isn’t even out yet, but publisher Electronic Arts (EA) has shared more details about one of the game’s most anticipated modes: yup, this is all about those Battlefield 6 Battle Royale that were promised to fans a while back.

According to EA’s Battlefield Community page, testing of the new mode starts this week still, with the team highlighting this as a “great opportunity” to infuse their franchise’s core pillars into the genre, billing the project as “Battle Royale, the Battlefield way.”

The dev team expects to use a lot of Battlefield’s key features—class-based squadplay, tactical destruction, and vehicle combat, no name a few—to create a more unique experience of online war fighting. It is worth noting that the full game release is less than a month away, aimed for launch on October 10, 2025.

Oh, and don’t forget to check out all the other details on Battlefield 6, as well as the game’s PC specs—minimum and recommended—so you can be up-to-date on every aspect of the title.

Battlefield 6 reveal screens
Credit: EA/Battlefield Team

The deadliest ring in the gaming universe

One of the main features that Battlefield 6 Battle Royale brings to the table is the well-known “Ring of Fire” mechanic. Much like Firestorm before it, the idea is pretty much the same, but with a twist: this time, the ring will kill everything it touches.

Outright.

No questions asked, no jumping in or out, no using it as cover, nothing.

There’s a ring. Don’t be inside of it, or die by touching it.

That happens because of the ring’s ever-shrinking nature: at first, you’ll still have plenty of space to move around even inside of it. However, much like other games with the same mechanic, the ring will bring everything in it closer and closer together, pinning you between a rock and a hard place: on one side, the ring’s edge is inching closer and closer, and will kill you as soon as it touches you. On the other side, since every player in the match is being forced in closer and closer, firefights will get more intense, forcing you to change strategies and adapt quickly.

Either you end the match quickly, or the ring does.

Granted, the “ring” mechanic is not new: Fortnite and Battlefield’s longtime rival, Call of Duty, both have it. The difference, however, is that these other games bring the feature as a “damage-over-time” mechanic, while Battlefield’s will outright kill you immediately.

Personally, I think this is good: no matter how tailor-made and technical your strategy is, any plan can be derailed by an accidental brush with the edge of the ring and an unexpected death of an important squadmate—this element of randomness does sound promising.

Squadplay Is Front and Center

Before the Ring of Fire gets you, however, Battlefield 6 Battle Royale mode will still be more tactical-based, rewarding smart gameplay and synergy with your squadmates. The new mode emphasizes teamwork with 100 players organized into 25 four-player squads, which will all fight to the last man standing.

Comms tools like pings, text, and VOIP are designed to boost the experience of coordinating an actual firefight team, and before any match starts, every player will obviously have to choose their respective fighting classes, which affect skills available and strategy.

Granted, these classes will have some unique traits as well:

Assault Class

  • Armor plating is key for the main damage dealers in Battlefield 6. This class can equip some serious defense quicker than others, making them an all around killer that’s hard to be killed due to the rapidly-implemented upgrade on defense.

Engineer Class

  • Still the one class suited to vehicular combat, be it attacking or defending, the Engineer has abilities that highlight their technological prowess, often making them great for first incursions and debilitating automated defenses.

Support Class

  • Bringing the ability to revive fallen squad members and carrying a supply crate for ammo maintenance, the Support class is to Battlefield 6 Battle Royale what the healer is to other online battlers. This class also has something called “”Mobile Redeploy”, that’s supposed to “keep players in the fight.”

Besides the class, players will also have to choose two default gadgets that give them specific traits. As XP is earned—through defeating enemies, completing missions, or finding Intel Cases—they level up and gain access to newer, shinier toys and skills.

A Destructive and Loot-Filled World Awaits

Battlefield 6 Battle Royale mode will have a map of its own, built specifically for players who want to dive in action quickly. This place comprises an expanded land, with several points of interest. In order to traverse such a large landmass, vehicles are scattered everywhere, and other, armored versions of them bring another layer of defense and fast-paced combat.

Another key aspect is environmental destruction: a Battlefield staple, it will be possible to blow up bridges and major land pieces in order to create or improvise new pathways, adding a layer of randomness to any defensive units plans. This time, however, things seem to have a higher-degree of scale, as entire buildings can be forcefully collapsed and walls be brought down to make for a new entryway (or killing grouped enemies on the other side of it).

The loot system includes five tiers of weapons, attachments, and a variety of other items such as throwables, gadgets (RPGs), and Strike Packages (Air Strikes). Players can also complete missions, which are designed to challenge teamwork, to earn rewards like weapon caches, vehicle keys, or Mobile Redeploy units.

Sadly, the community post did not state any specific time for testing, although the post does state “this week”. Considering it went live yesterday, it is safe to assume that everything is already underway.

As for how to get in, players must sign up for the closed Battlefield Labs program. Those who are selected are required to sign a non-disclosure agreement (NDA) and agree not to share gameplay footage.

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