Not Including Spiral Mountain, Gruntilda’s Lair or Grunty’s Furnace Fun
Banjo-Kazooie is my favorite game of all time. No exaggeration. I’ve played it more times than I can count, and somehow it still hits every single time. The worlds are so distinct, so packed with charm and character, that they stuck with me long after the Nintendo 64 got boxed up. For this list, I’m sticking to the core nine worlds—not including Spiral Mountain or Gruntilda’s Lair, which are iconic in their own way but don’t really feel like full-fledged levels.
That said, I adore Gruntilda’s Lair. It’s easily one of the best hub worlds in any game, period. The way the music shifts to match each nearby level? Genius. The further you explore, the more twisted and atmospheric it gets—like the whole lair is slowly revealing how insane this world really is. It’s one of those design choices that hits harder the older you get.

And yeah, I used to despise Grunty’s Furnace Fun as a kid. That thing stressed me out like a pop quiz I didn’t study for. But now? Knowing the game front to back, I kinda dig it. It’s chaotic, it’s clever, and honestly—it’s earned its place.
But that’s not what this list is about. We’re ranking the actual worlds—some all-time greats, some minor nightmares—and breaking down what makes each one memorable. Let’s get into it.
#9 – Rusty Bucket Bay

To absolutely no one—and I mean NO ONE’s surprise whatsoever—Rusty Bucket Bay takes the bottom spot. To be clear, I actually don’t mind this level as much as most people. In fact, I kinda enjoy it… even though it’s objectively the weakest of the bunch. Rusty Bucket Bay has a certain grimy charm. The music is great in that “industrial anxiety” kind of way, and I actually dig the gritty, rusted-up vibe compared to the game’s usual bright, cartoonish feel. But let’s be real—this level is brutal. The toxic water? Instant damage. The engine room? A precision-platforming death trap. You’re justified to be driven insane by parts of this level.
Thankfully, with the Switch version, you can just rewind or reload a save and keep it moving so jumping into this level doesn’t fill you with so much dread anymore—but back in the day? One slip-up in this level could ruin your whole evening. It really tested your patience in a way no cartoon bear ever should.
Even if you know what you’re doing, this world still finds a way to make a fair amount of it feel like a chore. Navigating tight corridors, avoiding insta-death water, and trying not to throw your controller when you miss one jump and have to redo half the level—yeah, it’s a lot. I respect what it tried to do, but next to the rest of Banjo’s brilliant lineup, Rusty Bucket Bay’s always gonna be scraping the bottom.
#8 – Clanker’s Cavern

Lemme restate this for anyone who actually reads and doesn’t just scroll past the pictures and headings—I enjoy all of these levels. I adore almost everything about this game. But that said, Clanker’s Cavern lands next to last, and it comes down to one simple fact: the swimming in this game just isn’t great, and that’s where this level spends most of its time.
That being said, every dive feels like uncovering a new secret. Clanker’s Cavern nails that mix of underwater exploration and mechanical mystery, with challenges that keep you on your toes and a vibe that’s equal parts eerie and adventurous.
Clanker the mechanical shark himself is iconic. Exploring its insides is a cool change of pace, and the level’s atmosphere feels like you’re diving into something truly massive and alive. The whole concept of this level is awesome, it’s just that the controls underwater can be pretty clunky and awkward. You spend a lot of time wrestling with the camera and trying not to get crushed or sucked into some dangerous current. It slows down the flow, and when a level’s mostly underwater, that’s a problem.
Still, it’s Banjo-Kazooie, so it’s not like it’s ever bad. Just, in the grand scheme of the worlds, Clanker’s Cavern feels like the one that tries to be epic but occasionally trips over its own fins.
#7 – Mumbo’s Mountain

Look, Every Banjo Kazooie World Ranked Worst to Best list is gonna piss someone off no matter how it shakes out—and that’s just how it goes. But here’s the truth: Mumbo’s Mountain is a seriously solid first world. It nails the balance perfectly, introducing just the right mix of mechanics you’ll need later without throwing anything too crazy in your face too quickly.
It’s approachable, fun, and it’s one of the few levels you can realistically 100% on your first run without losing your mind. The challenges ramp up nicely, the environment’s inviting, and Mumbo himself is an unforgettable character who sets the tone for the whole adventure.
Mumbo’s Mountain doesn’t try to be the flashiest or the toughest, but it earns respect for being the perfect launchpad into the Banjo-Kazooie experience.
#6 – Bubblegloop Swamp

Bubblegloop Swamp is one of those worlds that knows how to mix charm with just the right amount of gross-out factor. It’s murky, muddy, and full of swampy critters – but that’s exactly what makes it memorable.
A lot of games screw up swamp levels—I’m looking at you, FromSoftware—but Bubblegloop Swamp nails it with its perfect blend of quirky creatures and fun, memorable challenges. The level’s atmosphere strikes that sticky, swampy vibe without ever feeling too overwhelming or slowing you down either. Plus, the puzzles are clever without being a headache, and the platforming challenges hit that sweet spot of fun and tricky.
But what really steals the show is turning into that adorable little alligator. I mean, how can you not love snapping around as a tiny gator, sliding through the water and chomping on things? It adds this playful, fresh layer to the gameplay that keeps the swamp from feeling like just another sticky mess. Bubblegloop Swamp isn’t just a weird stop on your journey—it’s a full-on, swampy adventure that manages to be both goofy and memorable in classic Banjo fashion.
That memorization puzzle near the end? Yeah, it still trips me up every time—I thought I had it down, but nope, it keeps proving me wrong.
#5 – Gobi’s Valley

Generally speaking, I’m a sucker for desert-themed levels. Shifting Sand Land in Super Mario 64? Top-tier. Something about the eerie stillness, mysterious ancient ruins, and the ever-present threat of quicksand just hits right. So naturally, Gobi’s Valley had me hooked from the jump.
This place is basically Banjo-Kazooie’s version of an Indiana Jones fever dream. You’ve got mummies lumbering out of tombs, a giant stone sphinx that won’t shut up, booby-trapped pyramids full of puzzles, and a cranky camel named Gobi who honestly deserves hazard pay. Every time you solve a puzzle, some poor ancient structure shifts, crumbles, or explodes to reveal a Jiggy — and usually, someone or something is yelling at you while it happens.
It’s not just about platforming here; this level flexes the game’s variety with clever time challenges, flying ring courses, and those tile memory puzzles that make you second-guess if you ever actually paid attention in grade school. The whole map feels like a sprawling archaeological site where you’re both the explorer and the chaos.
And yeah — I definitely ground-pounded Gobi an extra time or two. Just to see if he’d react differently. (Spoiler: he’s still mad about it.)
#4 – Mad Monster Mansion

Coming in at number four is Mad Monster Mansion, and honestly, it earns that spot like a ghost earns a good haunting—quietly, cleverly, and with just the right amount of toilet humor. I’ve always had a soft spot for spooky-themed levels, and this one ranks among my all-time favorites in any game. It has everything you’d love about a Halloween-themed level: eerie but playful vibes, creepy atmosphere without being punishing, and a setting that’s as creative as it is chaotic. You’re creeping through graveyards, sneaking into haunted dining halls, playing haunted pipe organs, and yes, getting flushed down a haunted toilet.
And let’s not forget the pumpkin transformation—maybe the strangest and most wonderful thing Mumbo ever pulls off. You’re just this tiny, squeaky little gourd rolling around a haunted mansion like that’s supposed to be normal, and yet somehow it’s essential to navigating some of the best secrets in the game. The level design is dense, interconnected, and brimming with surprises, but what really seals it is the mood. That grim, groaning music. The thick fog of mystery. The way it lets Banjo-Kazooie dip into gothic horror without ever losing its charm. It’s gross, it’s brilliant, and it’s everything I love about how games can make the macabre feel magical.
#3 – Treasure Trove Cove

Trying to come up with every Banjo Kazooie world ranked is not an easy list to make. Let’s be real—every level in Banjo-Kazooie brings something special to the table. Ranking them is really beginning to feel like sacrilege—you know deep down they all belong. But coming in at #3 is Treasure Trove Cove. This is the level where the game really starts to flex its design muscles. It’s the first major step up after Mumbo’s Mountain, and it’s where Rare pulls back the curtain and says, “Oh yeah, there’s a lot more where that came from.”
This is where you’re introduced to the flight mechanic, and suddenly the verticality of the world opens up. You’ve got a massive lighthouse to climb, hidden caverns to explore, and a shark named Snacker that turns even the act of swimming into a low-key horror experience. The sandcastle puzzle room hints at the kind of clever secret-hunting that becomes central to the game, and the level’s layout encourages experimentation in a way that feels natural and rewarding. The key changes in the melody when going inside a giant crab shell are nothing short of brilliant the way it quickly immerses you into your surrounding environment and makes you want to explore deeper.
And then there’s the vibe. The music is pure sunshine—a tune that perfectly captures the feeling of adventure and exploration. Treasure Trove Cove isn’t just a beach level; it’s a critical turning point in the game that shows you just how deep and varied this world can get. It’s easy to see why it stands so high on any list of Banjo-Kazooie’s best.
#2 – Click Clock Wood

Banjo-Kazooie composer Grant Kirkhope recently responded to my Instagram comment where I thanked him for having the Click Clock Wood (Spring) theme stuck in my head for the past 25+ years. No hard feelings, Grant — you’re a legend! ⬇️⬇️⬇️

This level is genius. A masterpiece. Click Clock Wood is basically four worlds in one, and honestly, one of the most ingenious ideas Rare ever pulled off. The way it morphs with the seasons — spring’s bloom, summer’s buzz, autumn’s crunch, and winter’s chill — keeps the gameplay fresh and the challenges constantly evolving. It’s like Banjo-Kazooie’s very own time machine, and you never quite know what to expect next.
Beyond the clever seasonal shifts, Click Clock Wood is a masterclass in atmosphere and level design. Each version of the world isn’t just a cosmetic change — it brings new puzzles, hidden areas, and totally different enemies. Plus, it’s a total mood setter, from the vibrant colors of spring to the eerie, foggy nights of winter. The music changes with the seasons too, nailing that immersive vibe.
It’s a level that rewards exploration and adaptability, and it’s just straight-up fun to come back to, no matter which season you’re in. If Banjo-Kazooie had a world that felt like a living, breathing bio-dome, Click Clock Wood is it.
#1 – Freezeezy Peak

It had to be someone. Honestly, when I started making this list of every Banjo Kazooie world ranked, I wasn’t sure who it was going to be. But Freezeezy Peak quickly claimed the top spot, and honestly, it’s hard to argue with. This level is everything you want from a Banjo-Kazooie world—charming to the max, challenging, and unforgettable. From the moment you step into its snow-covered wonderland, you’re met with a perfect blend of whimsy and danger. The icy slopes, the slippery slides, the snowmen that throw you around like you’re a ragdoll—everything about it feels alive and packed with personality.
Freezeezy Peak also stands out because of how it balances exploration and platforming with unique mechanics. You get introduced to the game’s cold-themed hazards, including slippery ice and freezing water, which push your skills and add a fresh layer of challenge. The level’s verticality and secret areas reward players who pay attention to detail and love uncovering every hidden nook.
And let’s talk about the vibe—the soundtrack is pure icy magic, with Grant Kirkhope delivering a tune that’s just as memorable as the level itself. It’s festive, fun, and somehow manages to feel cozy despite the cold setting. Freezeezy Peak wraps up your Banjo-Kazooie adventure with a perfect chill, making it an unforgettable dream of a world and a totally deserving #1 on this list.

Conclusion:
There’s something truly special about every world in (Buy the game here) –> Banjo-Kazooie. It’s truly not the easiest task to make a list of every Banjo Kazooie world and put one over another in terms of worst to best. This game means a lot to me—not just as a gamer, but as someone who grew up exploring these vibrant, creative landscapes and rediscovered my love for gaming all over again. It’s more than nostalgia; it’s a reminder of why I keep coming back to games that dare to be imaginative, fun, and full of heart.
These worlds aren’t just levels—they’re memories, challenges, and moments that have stuck with me through the years. Sharing this list with you has been a chance to revisit that magic and celebrate what makes Banjo-Kazooie such a timeless classic. Thanks for coming along on this journey through my all-time favorite game. Now get out there, relive the adventure or experience it for the first time yourself! 🧩
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